Waterflow
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Waterflow
Author | Fourth Letter |
Date of release | Final - November 22, 2005 Beta 1 - August 19, 2005 |
.bsp filename | sc_waterflow |
Description
Unofficial description: Waterflow is a very pretty map going through a water system. It's very linear and doesn't have many puzzles, however it's maze like design can get you lost. Once you get to the furthest room you activate a self destruct - then you have to run ALL the way back to the start where a helicopter awaits you. The twist here is you can't go back exactly the same way you came down!
Additional info
- 4-8 players recommended.
Additional credits
Ken "Doc Mojo" Musgrave and Armands Auseklis - (skybox texture)
Changelog
N/A
Tags
Rate this map
2.7 / 5 (3 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
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page revision: 43, last edited: 09 Aug 2019 14:06
First let's comment on how outstanding the visuals are - because really, they are. Beautiful sky box to match. No complaints here…
However, the game play. It was hard doing the entire map with just a magnum and very limited ammo dotted about. I also didn't enjoy huge swarms of alien slaves reviving each other when I only had a magnum to try and defeat them all.
Having said that, the map has some nice jumping puzzles.
3 stars from me due to the outstanding visual. Game play needs some tweaking though.
Thanks,
Adam Reece.