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Zombie Survival - Refugee
Author | Cry_Wolf |
Date of release | V2 - July 1, 2010 V1 - June 6, 2010 |
.bsp filename | zs_refugee |
Description
ENG: Welcome to… somewhere, seriously, I don't know how we get here but… well… ehm… here we are. I just know that we have a million zombies out there, and there's something near the trees, hidden, and that thing will kill us if we go there.
ESP: Bienvenidos a… Algun lugar, en serio, No se como llegamos acá pero… bien… ehm… acá estamos. Solo se que tenemos un millón de zombies ah afuera y hay algo cerca de los arboles, escondido, y esa cosa nos va a matar si vamos allí.
Additional info
• The map has 5 zombie waves with a new enemy on each one, each enemy is sightly more powerfull than a normal zombie.
• On each wave a new weapon is unlocked, the weapon is random, once it can be the 357 or other weapon.
• The map has a little secret, if you found it DON'T TELL IT
• Weapons and ammo will not respawn.
• If you die you go to an "End Room" with endmap buttons.
• The sandbag walls can be breaked by zombies.
• If you go too far from the base, you will be killed by "The thing".
• There's a little surprise on the wave 5.
Additional credits
- Frenchox - Testing
- OxiB00ST! - oxiwadv2 WAD
- They Hunger Makers - Trees and bushes models
Changelog
Tags
Rate this map
3 / 5 (1 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
the file are here : svencoop/models/hunger/vegitation/
Missing file "models/zs_Refugee/vegitation/bush2.mdl"
Missing file "models/zs_Refugee/vegitation/shrub1.mdl"
Missing file "models/zs_Refugee/vegitation/tree1.mdl"
Missing file "models/zs_Refugee/vegitation/tree2.mdl"
gfx/env/dwellbk.tga
gfx/env/dwelldn.tga
gfx/env/dwellft.tga
gfx/env/dwelllf.tga
gfx/env/dwellrt.tga
gfx/env/dwellup.tga
ENG: the models of weapons where are?
ESP: los modelos de armas en donde están?
ENG: please answer me
ESP: Porfavor respondeme
Hi Mancha. I Take the screenshots with a custom RECB cleaver as a crowbar, but I didn't include any custom models in the map.
hey i can`t get it to work.
the error it gives me says (in windows)
"Fatal error
Mod_NumForName:models/zs_Refugee/vegetation/shrub1.mdl not found
To fix that, copy the "Vegitation" folder (SvenCoop\models\hunger\vegitation) and paste it in the ZS_Refugee folder. (SvenCoop\models\zs_refugee, If the folder doesn't exist, create it)
Tambien vale para sven coop 3??
Its valid for sven coop 3??
Probably it is. If I remember correctly map just uses the new weapons for 4.0. So If you gonna play this on sven co-op 3.0. Maybe the only thing what will happen is that desert eagle and other new weapons won't spawn since they don't available in 3.0.
good map, but clan EC its corruptos!!
Added "scary", and "zombie" tag.