ZS Lastclue Zombie Scenario Map-2
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ZS Lastclue Zombie Scenario Map-2
Author | Nexon |
Date of release | Final - February 26, 2017 |
.bsp filename | zs_lastclue |
Description
N/A
Additional info
This map extracted for CSO and I optioned zombies - boss - weapons - map something. And enjoying its map.
Additional credits
N/A
Changelog
Tags
Rate this map
1.3 / 5 (4 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
There are over 1350 maps for Sven Co-op! Here are a few:
page revision: 26, last edited: 05 Oct 2019 10:11
broken
script dont work
boss has too many hp (2 players cant beat it)
some weapons are left-handed and black (i know it i understand why is black)
map is anoying when u play it 5-10 minutes
its looks like a kid trying to convert something
work harder
1\5
Have a nice day!
cold_blood3d
You know I'm just doing. Because often it is not easy to find the map.
Now you're wasting it on you?
Garompa
-Don't crashing game I tested in we server
-Weapons hud not bugged I optioned alls you may be missing
-Weapons in left because I not modeller
-Only the boss is much health
-The number of enemies there is not even much
-Instagib everyone knows that it produces points
-You can kill boss to end
-Objective is kill the boss and defend
-I already told you who made that map (Nexon)
In reply to cold blooded, I'm sure you'll have to see for yourself but believe me when I say none of these maps meet the criteria at all.
Have a error in map?.
forgot to mention one of the maps replaces your hud with bugged things, gladly I installed on svencoop downloads so I can safely remove it.
a little concerned at the quality here, not to mention all the pages were broken/mis-formatted, which I tried to cleanup. feels like this is what a potential steam workshop would be like. Yemet123/Nexon - "conversions" are ok, but it is necessary for the maps to undergo a thorough and careful porting (i.e., they must be fully functional in SC), or else they are not considered an SC map. a direct dump without debugging does not count. this will need to be reviewed to see if it meets the above criteria.
please don't do this. You posted like 5 maps in a row, all of them bad ports from CSO. In all of these maps these things happen:
-game crashes
-weapon selection hud is bugged (you cant select some of the weapons and the hud visuals are a mess
-weapons some are inverted (left handed)
-enemies have humongous amounts of health
-there are little to no enemies or too many
-instagib spawn points
-no end
-no objectives
-you can fall from the map/go through walls/go through floor
-invisible walls/map boundaries are gone (again you fall from map)