ZS Lastclue Zombie Scenario Map-2
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ZS Lastclue Zombie Scenario Map-2
Author | Nexon |
Date of release | Final - February 26, 2017 |
.bsp filename | zs_lastclue |
Description
(Taken from the CSO wiki)
2 days after receiving a distress call from the advance unit, we were deployed into the construction site. While searching the crossroads, we found advance unit commander Andrey and other advance unit members' corpses near the site.
Andrey was holding a note in his hand and he wrote about the horrible experiences he went through in this battle and also drew a map pointing to a particular area in the city. What was he trying to tell us about this location?
Additional info
This map extracted for CSO and I optioned zombies - boss - weapons - map something. And enjoying its map.
Additional credits
N/A
Changelog
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Rate this map
1.8 / 5 (5 votes)
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Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
There are over 1582 maps for Sven Co-op! Here are a few:
page revision: 28, last edited: 08 Jul 2022 15:34
spoiler alert: its awful
cold_blood3d
You know I'm just doing. Because often it is not easy to find the map.
Now you're wasting it on you?
Garompa
-Don't crashing game I tested in we server
-Weapons hud not bugged I optioned alls you may be missing
-Weapons in left because I not modeller
-Only the boss is much health
-The number of enemies there is not even much
-Instagib everyone knows that it produces points
-You can kill boss to end
-Objective is kill the boss and defend
-I already told you who made that map (Nexon)
In reply to cold blooded, I'm sure you'll have to see for yourself but believe me when I say none of these maps meet the criteria at all.
Have a error in map?.
forgot to mention one of the maps replaces your hud with bugged things, gladly I installed on svencoop downloads so I can safely remove it.
a little concerned at the quality here, not to mention all the pages were broken/mis-formatted, which I tried to cleanup. feels like this is what a potential steam workshop would be like. Yemet123/Nexon - "conversions" are ok, but it is necessary for the maps to undergo a thorough and careful porting (i.e., they must be fully functional in SC), or else they are not considered an SC map. a direct dump without debugging does not count. this will need to be reviewed to see if it meets the above criteria.
please don't do this. You posted like 5 maps in a row, all of them bad ports from CSO. In all of these maps these things happen:
-game crashes
-weapon selection hud is bugged (you cant select some of the weapons and the hud visuals are a mess
-weapons some are inverted (left handed)
-enemies have humongous amounts of health
-there are little to no enemies or too many
-instagib spawn points
-no end
-no objectives
-you can fall from the map/go through walls/go through floor
-invisible walls/map boundaries are gone (again you fall from map)