Map Review of 1742

Map review of 1742

by dunkelschwamm | November 27, 2021 | 1889 characters

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I'm really not sure what to say about this one. On the outside, it looks like an ambitious map: there are custom models, the map opens on a cutscene, there is a clear attempt to create a unique mod atmosphere and style all to itself, and there is a fairly impressive battle setup which plays out with varying levels of success.

As my friend and I attempted to play, one of us has a gun and the other did not- this made little difference, as he was unable to fire the weapon anyway. The battle commenced and we were separated by an invisible wall from the action. A wave of bluecoats overran the redcoats. After this action grinded to a halt. We seemed suddenly able to use our weapons, but only for melee. The invisible wall still stood. Confused and attempting to be the catalyst of some sort of progression, I pressed the "kill" key and found myself respawned in a room with an image implying that I had been trolled by losing. My friend and I decided not to continue playing after the situation did not improve.

I can't tell if I played a map with broken triggers, a map that was deliberately trolling us, or a map that was created as a school project and then repurposed for wider public release. Either way, it felt unfinished, unintuitive, and bizarre. From my experience, I would not recommend this map to anybody.


  • Interesting assets to attempt to evoke a unique historical setting.


  • Unintuitive instructions mean I'm not sure if the level was broken or I just wasn't playing it right.
  • Either way, it was just a short massacre and then I found the map uncontinuable.
Score: 0.5 / 10

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